[cleanup] internal rework #4
[cleanup] internal rework #3
[cleanup] internal rework #2
[cleanup] internal rework #1
[cleanup] improve elements classes generation (with a few more checks)
[evol] rework how object/aspect classes are generated and ensure each shadow materials is in a proper container (to allow loading multiple shadows)
[fix] renamed object description() method which conflicted with the quite common attribute of the same name
[fix] corrected hooking methods
[cleanup] move default empty hooks aside and include them (and share them between LdapObject and LdapAspect)
[cleanup] s/mapper/shadow/ for consistency
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